I don’t remember much from my early life, and what memories I do have are made up of blurred images and vivid smells. I don’t recall how I came to live in the forest any more than you may remember being born. I was merely a cub; one shaped very differently from the rest of my litter, pale and bare of skin where they were heavily furred; but still one of them, one of the pack.
Time as you know it was nonexistent, aside from night and day. Hunt, eat, sleep, play, run: those were our hours; and once in a while there were the hours of hide and sneak, when the pack brushed against the unnatural presence of creatures shaped similarly to myself. They smelled terrifying and alien, the air trailing after them a sharp cloying cloud that made my nose burn. They had peculiar furs and moved about on only two legs, or on the backs of tall beasts that stunk of fear and smelled like food, or in moving caves that swayed on their odd rolling feet as they made their way through our territory on clear-cut paths. The Alpha always did his best to keep us well away from them, but we occasionally crossed signs of their passage. We picked through the scraps of their leavings, sniffing cautiously for disguarded foodstuff, and sometimes I would find strange objects among the refuse: a collection of leaves covered with markings and stuck together; an object, hard, but clear like water, that fell open when I nudged it and spilled an eye-burning, poisonous-smelling liquid that reminded me of the female creatures, and which made the others skittish enough to retreat; and once, a stone in the shape of a wolf, small enough to fit in one of my hands. That one I kept, carrying it back to the cave where we slept that season and burying it in a corner. My packmates avoided it until the smell of the creatures had dissipated, and then were simply dissinterested.
I would dig it up occasionally and look at it while the others played or rested around me. It was smooth gray stone, and the wolf stood alert, head up and ears raised and foward, tail down. I would run my finger over the texture of its fur, hard gouges in the stone’s surface, as if tiny, tiny claws had been raked across it. That was the first time I remember ever being truly curious about the tall walkers, that they might create such a thing, and I wondered how it was done.
And that’s the beginning of this character history-run-rampant. This started as a concept for a table-top roleplaying character, and has evolved into an exercise in trying to create a sympathetic anti-hero. We’ll see how long she’ll manage to stay that way, anyway. Stay tuned for more as I work on it.
I’m am a wild thing. I can save myself.
That’s what I kept telling them, but if they heard what I was saying, no one ever listened. I was just a lost soul, a creature to be rescued, to be redeemed and brought back to the bosom of civilization. No one ever asked what I wanted.
Not until him, at least.
The blurb inspired by some very cute girl-power art I found online, which in turn has inspired 1) a feral Gangrel Antitribu character for an upcoming Sabbat table-top game, and 2) the desire to write said character’s history (or a history based on the character) in long-form.
Watch for bits to be posted with the “Wild Thing” tag as I finish them. 🙂
One of the interludes (read “info dump”) from my 2010 NaNoWriMo project, about Mediums and Mages, two special classes of people on the planet in the story. The formatting for this was edited/cleaned up. Content was not (or at least very little), and my NaNo draft is reeeally rough, so I’m sure this is full of holes and info that makes no sense, or needs to be tightened up or clarified. I’ve got one or two more of these little info dumps written already, and notes for much more, but they’re a little disjointed, so I’m prepared for people to be confused about stuff. Feel free to ask questions if something is confusing or just plain doesn’t make sense. It’s likely you’ll hit on something I forgot, or haven’t thought about at all!
Continue reading A Brief Interlude into Veridian History: Mediums and Mages
All this time working on my notes and research for NaNoWriMo, I’ve been hard put to summarize my project — mostly, I think, because I’ve been trying to fill gaping holes in my plot outline. :p But I’ve finally got a blurb I think I can work with. Some of the details may end up changing a bit when I actually start working on it, but here it is:
Harolyn Flynn’s life is not an easy one, but it is rarely complex, and she likes to keep it that way. From street urchin, to petty thief, to accomplished smuggler elbowing her way into the ranks of the big boys, she has survived by her wits and the strength of her will. And if she happens to be running from a past she would rather forget, nobody yet has been the wiser…
Until the day a rival intent on revenge inadvertently lands her in the middle of political intrigue, and a manhunt that will threaten to expose everything she’s hidden, and then some, and throw her carefully constructed life into chaos.
And that’s the story! Sort of. This sounds so…mundane compared to what it actually is in its entirety. For starters, it’s not set on Earth. Also, the people on this planet aren’t human. Humanoid, but not human. Elves would be our closest equivalent — and don’t you give me that look. My elves are electric! >.> It actually started out as an exploration of the planet (Veridia), and it still is, but we’ll get to see it through the lense of its people.
Really? It’s a little silly how excited I am about playing in this [electrified, sentient tree- and elf-populated — yes, really >.>] world. Now if I could just come up with a working title that isn’t completely cheesy, or which makes it sound like something it’s not… :p